急求哆啦a梦的介绍 要英文! 哆啦A梦英文概括

\u591a\u62c9A\u68a6\u7684\u82f1\u6587\u4ecb\u7ecd

Doraemon


Doraemon is a cat-like robot from the 22nd century of the future. His favorite food is dorayaki, a sweet bean paste filled bun, and his birthday is 2112-9-3 he is also know by the name "Ding-dong". He weighs 129.3 kg, is 129.3 cm tall, can leap 129.3 cms in the air and can run 129.3 km per hour. He is afraid of mice and hates rats, his ears were eaten off by rats. He has a fourth-dimensional pocket on his abdomen from which he can take out many amazing TOOLS. Doraemon was sent back to the 20th century because Nobita's grandson can't bear to see his grandfather suffer. So he sent Doraemon to help out with Nobita's troubles.

Doraemon
Japanese Name:\u30c9\u30e9\u3082\u3048\u3093
English name: Doraemon
Synonyms: Ammon, the Little Ding-Dong,
Place of Birth: Tokyo Song Chi Machinery Factory
Birthday: September 3, 2112 (Virgo)
Robot types: parental-type mechanical device
Model: No. 1293 robot cat
Quality: defective
Code: MS-903
Height: 129.3cm
Weight: 129.3kg
Bust: 129.3cm
Sitting height: 100.0cm
The overall shape: drums
Power: 129.3 hp (the strength of an adult is about 0.5 hp)
Met a high bounce when rats: 129.3cm
Met when the mouse speed to escape: 129.3km / h (normally run 50 meters to use 10 seconds)
(129.3 the figure in thebDoraemonirthday - 2112 Japan September 3 years are also used. It is said that this figure istDoraemonhe beginning of the story series, Japan's fourth-grade students in the average height. While attending Daxiong It is the fourth-grade year.)
Infra-red eyes: in the dark can be seen.
Infrared super computer:Doraemonsize is small, the ability to be amazing! It installed the emotional circuit, there are feelings like human beings
Strong nose: olfactory sensitivity is 20 times, have been failures, but still able to smell his favorite - Tongluo burning
Giant mouth: to lay down a large washbasin
Radar beard: the ability to detect distant objects, has been out of order
Convened by the bell the cat: had a malfunction, it is converted to store emergency items (time and space converter) box, small camera
Atomic furnace: what to eat into atomic energy, and do not waste.
Sucker hand: Although it is round, many things can
Four million pocket: the pocket space for direct access to four million, also fit more things. But because it is a defective,Doraemon so sometimes you want to find a tool, often confused in the critical moment.WDoraemonang and connectivity sleeve
Flat foot: walk do not have to say anything, and now have lost this feature. The soles of the feet and anti-gravity jet, 0.3 mm from the ground is always, so alwaysshoeDoraemons but the feet do not always dirty.
Tail: the start switch, a pull out, full stop of all activities (in the stealth of a focus as a switch). Hearts will be unhappy when gently shaken.
Skin: very hard steel skin, a city in the clouds had been damaged by brain cloud solvent. And anti-gravity function, for this reason that all the dust floating on the surface, regardless of appearance and more dirty, as long as the child gently holding a cloth to wipe out. But since they are high-level robot, so afraid of mosquitoes.
The masters of the past: the great-grandson Nobita Nobita Small World (alias: Shixiong than wild, wild world than repair)
Family members: the United States and you sister duo
Favorite food: Tongluo burning (reasons for this: in 2112 an examination testhiDoraemont, but has been very good at the time of the dance dancing robot - the encouragement of Miss Mimi, when Miss Mimi Tongluo to a burn to the then DoraemonLost Dream, was found burning Tongluo good taste, on falling in love with burning Tongluo)
The greatest fear: rats


\u4e0d\u80fd\u518d\u5c11\u4e86

—by Eri Izawa
Perhaps the most famous manga character in all of Japan is Doraemon. Almost the equivalent of Mickey Mouse in the U.S., Doraemon and his namesake series symbolize to many the foibles and adventures of childhood. Characters from DORAEMON are referenced in adult manga, Doraemon's face graces candy, and just about anyone you ask in Japan would recognize the name and the round face with the round button nose, long whiskers, big smiling mouth, and collar with a bell.
Penned by famous children's mangaka Abiko Motoo and the late Fujimoto Hiroshi, who for a long time co-authored the series and called themselves "Fujiko Fujio," DORAEMON was a big hit in the 1970s that continued through the 1980s, and even into the 1990s (though with only Fujimoto Hiroshi on the project, writing as "Fujiko F. Fujio"). The children who first grew up reading DORAEMON are now adults rising up through Japanese society.
What is DORAEMON? It is a humorous children's manga (later a TV-series) about a boy named Nobi Nobita who is so unlucky, weak and lazy that his descendants had to send the family robot back in time to help him out. That robot is Doraemon (where the "Dora" is presumably based on the word "dora-neko," or stray cat), and his four-dimensional pocket produces any number of futuristic gadgets and devices meant to help Nobita become something other than a complete failure in adulthood. Though smart and caring, Doraemon has his own foibles, and his partnership with Nobita produces both triumphs and disasters, hilarious situations and occasional poignant moments.
As a "gag" manga for children, the series has no real progression; our hero is always a fourth-grader, and rarely do changes carry over from story to story. As a glimpse into Japanese family life, though, DORAEMON is priceless. We see Nobita's parents as very typical for Japan of the 1970s, with the father a stocky and mellow salaryman, and the mother a hardworking housewife whose job it is to make sure Nobita studies hard and does his chores. Although ferocious when angry, she is also caring and smart; at heart she just wants her son to grow up to become a decent, hardworking adult with a bright future. Nobita's friends include the class bully nicknamed Gian (presumably based on the word "giant"), the class rich kid Suneo who usually acts as Gian's lieutenant, the gentle and smart girl Shizuka and the occasionally appearing super-brilliant Dekisugi (which can be read as "over done" or "overly perfect"). There's also their schoolteacher, a stern man who has no compunction against sending Nobita off to stand in the hallway for being late. In all this, Doraemon acts as the childhood friend or older sibling we all wish we could've had: caring, smarter than us, with a sense of justice, imperfect and fallible enough to not be irritating, and with a magic pocket that can produce the solution to any problem.
A typical DORAEMON story starts with Nobita suffering from the abuses of Gian and Suneo, or doing badly in school, coming home crying, and being comforted by a tried but true Doraemon. Doraemon patiently (or resignedly) digs into his four-dimensional pocket and produces a new gadget that (it seems) might offer the perfect cure for the problem...until Nobita or his friends get too greedy (and even Doraemon's been known to screw things up from time to time).
For example, after a day of forgetting his books at home and his pack at school, Doraemon produces a handbag that allows one to reach in and pick up something far away. Nobita retrieves his pack from school...and then promptly rushes out to show off the handbag to his friends. To prove its abilities, he grabs his mother's glasses from the handbag—which doesn't impress anyone—and then goes on to pull out Suneo's narcissistic diary and even Gian's suspiciously wet futon. But when he returns home, his mother is angry about her glasses—and she quickly finds the handbag very useful for retrieving her wayward son!
Doraemon also sometimes carelessly leaves devices lying around. Nobita once found a time vending machine, which allowed the user to buy products from other times with modern money: thanks to inflation, of course, things from the past cost much less in absolute yen terms. Nobita uses it to buy boxes of cheap 1933 cigarettes for his father and a mountain of jars of ink for his mother, and even fails to buy a camera from the year 745. But when Doraemon warns him not to use the machine for making a profit, Nobita naturally rushes off to do so. With his new earnings, he decides to buy something different—candy from 100 years in the future, indescribably delicious. Unfortunately, he forgot about cost inflation...and he finds himself 230,000 Yen in debt to the machine, which is now demanding its payment!
Almost every story brings a new gadget at play: a camera that turns objects into two-dimensional photos that need hot water to revert to normal (don't ask how Nobita returned to normal after he used it on himself!); a deluxe light that converts anything it shines on into a more deluxe model (which surprisingly makes some people unhappy); a cloud-shaping machine that alters the clouds in the sky (but don't let it overheat!); the flavor-sharing gum, which allows one to taste what someone else eats (great for rich friends, but very bad if a stray dog chews it); or the helping pill, which makes those who swallow it help out anyone they meet in need (and of course, Nobita winds up swallowing it instead of his friends). A few gadgets, though, return once in a while or are standard "staples" of the series. For example, the Dokodemo Doa ("Wherever Door"), which allows one to go anywhere; the Moshimo Box ("What If Phone Booth"), which allows one to go to an alternate world where a suggested proposition is true; the time machine in Nobita's desk drawer, which allows one to travel to any time; the take-copter, a tiny helicopter-style blade to wear on one's head, that allows one to fly; the time-cloth, which makes objects it is wrapped around younger or older; and of course, Doraemon's four dimentional pocket itself, which produces all these items. The stories, however, are not really about the gadgets; they are about Nobita and his decisions. The gadgets serve only as outlets for his character to shine through, whether in moments of greed, indignation, remorse or compassion. His mistakes, moments of weakness and occasional moments of bravery are what make the stories. And ultimately, the stories have a moral core. Nobita's misuse of the gadgets usually bring dire consequences back on his head, but when he champions justice and acts for worthy reasons, he usually manages to do lasting good. Thankfully, Nobita is at heart a good kid with a compassionate heart, if fraught with flaws.
A prime example of this is the story where a new transfer student turns out to be even worse off than Nobita: slower, weaker and with even poorer test scores. Nobita is overjoyed to find someone worse than himself, so he studies with, races against and plays games with the new kid; and in each case the new boy fares worse. At last, Nobita even gets him drafted into Gian's dreaded baseball games instead of himself. But Doraemon brings out a film viewer in which characters can be switched. He shows that Nobita's actions to the new kid were just like Suneo's usual behavior to Nobita: condescending, arrogant, mean and self-serving. Nobita sees the truth in this, and when he sees Gian and Suneo beating up the other kid over his poor baseball performance, exactly where Nobita would have been, Nobita jumps in and takes the beating instead.
Indeed, a number of DORAEMON stories depart from a simple gag routine and take a long, steady look at issues of moral and ethical importance. Stories have been told about environmental issues, caring for pets, self-sacrifice for another's sake, bravery in the face of danger, parental love and guidance, and the importance of reading. If not concerned with ethics, some stories are educational, touching on subjects ranging from biology, history, genetics, archaeology and geology (or even the notion of economic inflation, as mentioned above). When these elements are combined with comedy, familiar characters and a plethora of fun and fantastic gadgets, there is very little doubt about why DORAEMON became as popular as it did, or why so many Japanese can look back it with such fondness.
For anyone who has the chance to read DORAEMON, it offers an excellent look at child's eye view of Japanese home life of the 70s, and should not be missed.
Here's more about the main characters from the classic series:

• Nobi Nobita: The only child in his family, Nobita unfortunately inherited his dad's poor academic ability and his mother's poor athletic ability (along with her bad eyesight). His only two talents are cat's cradle and shooting, skills that are almost completely useless in modern Japanese society.
• Doraemon: A cat-based robot from the future, Doraemon has a four-dimensional pocket filled with useful gadgets. Doraemon loves dorayaki (a snack food made with sweet bean paste), hates being cold and he absolutely loathes rats and mice, to the point of digging out a nuclear bomb from his pocket when he thinks they're around.
• Nobita's Mother: A classic Japanese mother, good at lecturing Nobita, scary when angry and overall a sharp cookie. She also cares very much for her son, and is just as quick to bring him a snack when it looks like he's actually studying as she is to yell at him when he's goofing off.
• Nobita's Father: A laid back Japanese father and salaryman. Normally cheerful, he's ready to offer a lecture or two to his son about the hard times when he was a boy, during the war era. His nemesis appears to be learning to drive a car, though his inability to quit smoking has come up as a plotline as well.
• Gian: Gian (Takeshi) is the local bully, who forces everyone to do things his way, who takes other kids' toys, and who beats up those who oppose him. His dream is to become a singer, and he periodically forces other kids to come and listen to his mind-numbing, ear-warping "concerts." Once in a while he acts kindly towards others, but that's rare. His family is relatively poor. His mother slaps him when she finds him beating up other kids.
• Suneo: The local rich kid, Suneo finds his surest safety in obeying Gian and being his lieutenant, but Suneo secretly resents the stronger boy. His family often goes on expensive trips to which Suneo usually invites Shizuka and Gian, but not Nobita. Suneo has a narcissistic streak a mile wide and loves showing off what his wealth can buy him.
• Shizuka: The nicest girl in the neighborhood, Shizuka is also smart, pretty and gentle. Her hobby unfortunately is frequent bath-taking in the later books (yes, Japanese children's comics have nudity), but overall, she is one of Nobita's protectors and his favorite friend. In the future (as seen by time travel) it seems that she will become his wife, although Nobita was originally going to marry Gian's obnoxious younger sister. Doraemon, it appears, was at least partially successful in changing Nobita's fate.
• Dekisugi: A sometimes-appearing character, Dekisugi is Nobita's main rival for Shizuka. Handsome, athletic and smart, he appears to have no real flaws.
• Dorami: Doraemon's younger sister, who is apparently a somewhat better grade of robot. Her application of futuristic gadgets is usually more intelligent than her elder brother's, but she knows that Nobita and Doraemon are the best of friends. Dorami appears only occasionally, usually when Doraemon is in his periodic "off" state (necessary for robot health).
• The teacher ("Sensei"): The teacher is a fairly stern man who often sends Nobita off to stand in the hallway (a traditional Japanese school punishment). He doesn't hesitate to lecture poorly performing students if he runs into them on the street.
• Nobita's Grandmother (father's side): A small, gentle woman who died some years before, she makes a very rare appearance once in a while when Nobita goes time traveling. Remarkably, she accepts his story about coming from the future, and always treats him with kindness.

http://www.creativeadornments.com/nephco/doraemon/index.html
http://www.ex.org/4.8/35-manga_doraemon.html

怎么可能有哆啦A梦本身就是中国对机器猫的翻版没英文的
日本出的还叫机器猫

扩展阅读:are you ready海绵宝宝 ... 哆啦a梦之催眠世界 ... 中英文自动翻译器 ... 哪次不是这样 哆啦a梦 ... 中英文转换键ctrl+ ... 最近很火的哆啦a梦表情包 ... serhac 哆啦a梦什么意思 ... 哆啦a梦图片可爱呆萌 ... 中文转日语翻译器在线转换 ...

本站交流只代表网友个人观点,与本站立场无关
欢迎反馈与建议,请联系电邮
2024© 车视网