骑马与砍杀战团修改领主带兵数量 骑马与砍杀怎么修改带兵人数?

\u9a91\u9a6c\u4e0e\u780d\u6740\u600e\u4e48\u4fee\u6539\u5e26\u5175\u6570\uff1f

\u8fdb\u5165\u5927\u5730\u56fe\\u4e3b\u89d2\u9762\u677f\\u7edf\u8ba1\\u5148\u5bfc\u51fa\u89d2\u8272
\u8fdb\u5165\u6e38\u620f\u6587\u6863(\u6211\u7684\u6587\u4ef6\uff08\u6587\u6863\uff09\Mount&Blade Warband\)\u627e\u5230Characters\u6587\u4ef6\u5939\uff0c\u6253\u5f00\u4f60\u7684\u201c\u89d2\u8272\u540d\u201d.txt\uff0c\u4fee\u6539txt
\u6253\u5f00TXT\u91cc\u9762\u5185\u5bb9\u5982\u4e0b\uff0c\u7b49\u53f7\u540e\u9762\u662f\u7ffb\u8bd1\uff0c\u4f60\u6253\u5f00\u540e\u662f\u6570\u5b57 \u25b2\u4f60\u53ea\u8f939\u7684\u8bdd\uff0c\u5982\u4e0a\u56fe\u4e0d\u8981
name = \u4eba\u7269\u540d\u79f0 \u8d85\u8fc79\u4f4d\u6570\uff0c\u4e0d\u7136\u4f1a\u8d1f\u7684xp = \u5f53\u524d\u7ecf\u9a8c\u503c \u654f \u4e0d\u8981\u592a\u5927\uff0c\u4e0d\u8ba9\u76f4\u63a5\u77ac\u95f4\u79fb\u52a8money = \u5f53\u524d\u6301\u6709\u91d1\u5e01\u6570\u91cf attribute_points = \u672a\u5206\u914d\u7684\u5c5e\u6027\u70b9 skill_points = \u672a\u5206\u914d\u7684\u6280\u80fd\u70b9 weapon_points = \u672a\u5206\u914d\u7684\u6b66\u5668\u70b9strength = \u529b\u91cf agility = \u654f\u6377 intelligence = \u667a\u529b charisma = \u9b45\u529b \u2605 charisma = 1 \u53d8\u6210 charisma = 99999\u4ec0\u4e48\u7684 \u2605\u3010\u628a\u8fd9\u4e2a\u4fee\u6539 \u8d8a\u5927 \u5e26\u5175\u6570\u91cf\u8d8a\u591a\u3011trade = \u4ea4\u6613 leadership = \u7edf\u5fa1 prisoner_management = \u4fd8\u864f first_aid = 0 \u6cbb\u7597 surgery = \u624b\u672f wound_treatment = \u6025\u6551inventory_management = \u7269\u54c1\u7ba1\u7406 spotting = \u89c6\u91ce pathfinding = \u5411\u5bfc tactics = \u6218\u672f tracking = \u8ddf\u8e2a trainer = \u6559\u7ec3 horse_archery = \u9a91\u5c04 riding = \u9a91\u672f athletics = \u8dd1\u52a8 shield = \u76fe\u9632 weapon_master = \u6b66\u5668\u719f\u7ec3 power_draw = \u5f3a\u5f13 power_throw = \u5f3a\u63b7 power_strike = \u5f3a\u51fb ironflesh = \u94c1\u9aa8 one_handed_weapons = \u5355\u624b\u6b66\u5668\u719f\u7ec3 two_handed_weapons = \u53cc\u624b\u6b66\u5668\u719f\u7ec3 polearms = \u957f\u67c4\u6b66\u5668\u719f\u7ec3 archery = \u5f13\u7bad\u719f\u7ec3 crossbows = \u5341\u5b57\u5f29\u719f\u7ec3 throwing = \u6295\u63b7\u6b66\u5668\u719f\u7ec3 firearms = \u706b\u5668\u719f\u7ec3 3.\u4fee\u6539\u5176\u6587\u6863\u4e4b\u540e\u518d\u8fdb\u5165\u4e3b\u89d2\u9762\u677f\\u7edf\u8ba1\\u5148\u5bfc\u5165\u89d2\u8272


\u4fee\u6539 \u6218\u573a \u51fa\u573a\u4eba\u6570\uff08\u9ed8\u8ba4\u6700\u5927150\uff09
\u65b9\u6cd5\uff1a\u6253\u5f00 \u6211\u7684\u6587\u6863\uff08\u6587\u6863\uff09\Mount&Blade Warband\u4e0b\u7684rgl_config.txt\uff0c\u627e\u5230battle_size = 1.0000\uff08\u53ef\u4ee5\u76f4\u63a5\u590d\u5236battle_size\uff0c\u6253\u5f00TXT \u9009\u7f16\u8f91 \u67e5\u627e \u67e5\u627e\u4e0b\u4e00\u4e2a\uff09\uff0c\u7136\u540e\u628a\u8fd9\u4e2a\u6570\u5b57\u6539\u5927\u5c31\u53ef\u4ee5\u4e86\u3002
\u3000\u3000battle_size\u7684\u503c\u662f\u500d\u7387\u3002 \u6bd4\u5982\u4e0a\u6b21\u4f60\u8bbe\u5b9a\u7684\u662f50\u4eba\uff0c\u7136\u540e\u4f60\u6539\u62106.0000\u3002\u90a3\u4e48\u4f60\u8fdb\u6e38\u620f\u5c31\u4f1a\u53d1\u73b0\uff0c\u6218\u6597\u89c4\u6a21\u53d8\u6210\u4e86300\u3002 \u8fd9\u4e2a\u65f6\u5019\u4e0d\u8981\u7528\u9f20\u6807\u70b9\u90a3\u4e2a\u6761\u6761\u3002 \u4e00\u70b9\uff0c\u5c31\u88ab\u5f3a\u5236\u62c9\u56de\u5230150\u8fd9\u4e2a\u9ed8\u8ba4\u7684\u6700\u5927\u6218\u6597\u89c4\u6a21\u4e86\u3002 \u770b\u5230\u6570\u5b57\u662f\u591a\u5c11\u5c31\u662f\u591a\u5c11\uff0c\u5b9e\u9645\u4e5f\u662f\u8fd9\u4e48\u5927\u7684\u6218\u6597\u89c4\u6a21\u3002
\u3000\u3000\u4e0d\u8fc7\u8fd8\u662f\u5efa\u8bae\u4e0d\u8981\u6539\u592a\u5927\uff0c\u5373\u4f7f\u4f60\u7684\u786c\u4ef6\u5f88\u597d


\u8fd9\u4e24\u4e2a\u65b9\u6cd5 \u6218\u56e2MOD\u90fd\u9002\u7528

\u4fee\u6539\u6b65\u9aa4\uff1a
\u8fdb\u5165\u5927\u5730\u56fe\\u4e3b\u89d2\u9762\u677f\\u7edf\u8ba1\\u5148\u5bfc\u51fa\u89d2\u8272

\u8fdb\u5165\u6e38\u620f\u6587\u6863(\u6211\u7684\u6587\u4ef6\uff08\u6587\u6863\uff09\Mount&Blade Warband\)\u627e\u5230Characters\u6587\u4ef6\u5939\uff0c\u6253\u5f00\u4f60\u7684\u201c\u89d2\u8272\u540d\u201d.txt\uff0c\u4fee\u6539txt
\u590d\u5236\u4e0b\u9762\u7684\u4ee3\u7801\uff1a
name = \u4eba\u7269\u540d\u79f0 \u8d85\u8fc79\u4f4d\u6570\uff0c\u4e0d\u7136\u4f1a\u8d1f\u7684xp = \u5f53\u524d\u7ecf\u9a8c\u503c \u654f \u4e0d\u8981\u592a\u5927\uff0c\u4e0d\u8ba9\u76f4\u63a5\u77ac\u95f4\u79fb\u52a8money = \u5f53\u524d\u6301\u6709\u91d1\u5e01\u6570\u91cf attribute_points = \u672a\u5206\u914d\u7684\u5c5e\u6027\u70b9 skill_points = \u672a\u5206\u914d\u7684\u6280\u80fd\u70b9 weapon_points = \u672a\u5206\u914d\u7684\u6b66\u5668\u70b9strength = \u529b\u91cf agility = \u654f\u6377 intelligence = \u667a\u529b charisma = \u9b45\u529b \u2605 charisma = 1 \u53d8\u6210 charisma = 99999\u4ec0\u4e48\u7684 \u2605\u3010\u628a\u8fd9\u4e2a\u4fee\u6539 \u8d8a\u5927 \u5e26\u5175\u6570\u91cf\u8d8a\u591a\u3011trade = \u4ea4\u6613 leadership = \u7edf\u5fa1 prisoner_management = \u4fd8\u864f first_aid = 0 \u6cbb\u7597 surgery = \u624b\u672f wound_treatment = \u6025\u6551inventory_management = \u7269\u54c1\u7ba1\u7406 spotting = \u89c6\u91ce pathfinding = \u5411\u5bfc tactics = \u6218\u672f tracking = \u8ddf\u8e2a trainer = \u6559\u7ec3 horse_archery = \u9a91\u5c04 riding = \u9a91\u672f athletics = \u8dd1\u52a8 shield = \u76fe\u9632 weapon_master = \u6b66\u5668\u719f\u7ec3 power_draw = \u5f3a\u5f13 power_throw = \u5f3a\u63b7 power_strike = \u5f3a\u51fb ironflesh = \u94c1\u9aa8 one_handed_weapons = \u5355\u624b\u6b66\u5668\u719f\u7ec3 two_handed_weapons = \u53cc\u624b\u6b66\u5668\u719f\u7ec3 polearms = \u957f\u67c4\u6b66\u5668\u719f\u7ec3 archery = \u5f13\u7bad\u719f\u7ec3 crossbows = \u5341\u5b57\u5f29\u719f\u7ec3 throwing = \u6295\u63b7\u6b66\u5668\u719f\u7ec3 firearms = \u706b\u5668\u719f\u7ec3 
\u4fee\u6539\u5176\u6587\u6863\u4e4b\u540e\u518d\u8fdb\u5165\u4e3b\u89d2\u9762\u677f\\u7edf\u8ba1\\u5148\u5bfc\u5165\u89d2\u8272

这个,就算你能带这么多兵...你的机子受得了么?....千人战就挺需要配置了...

不管你同不同意,但是这个是不行的,我自己就试过,别说别人,你自己带个三百万,刚走两步,马上死机。只是城堡可以达到上万,但是想到十万都不行,除非你做好心理准备,拿去修机子。我先告诉你TXT修改方法,接下来就是你自己的选择了

simple_triggers.txt修改
<1>增加税收,太高会让有地的领主被你打完一两天又满兵了而且都是高级兵
168.000000 50 6 3 1224979098644774912 648518346341351445 648518346341351625 4 0 561 3 1224979098644774912 7 0 521 3
1224979098644774913 1224979098644774912 47 2133 2 1224979098644774914 0 4 0 541 3 1224979098644774912 0 4 4 0 541 3 1224979098644774912 35 0 2133 2 1224979098644774914 《1200》 3 0 5 0 541 3 1224979098644774912 0 2 2133 2 1224979098644774914 《1200》 5 0 541 3 1224979098644774912 0 3 2133 2 1224979098644774914 《2400》 3 0 521 3 1224979098644774915 1224979098644774912 50 2120
村子1200,城堡1200,城市2400.都是基数,改大就行,而且还会超多

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