红警2地图中入侵者战机投核弹的做法! 求红警2核弹飞机地图!

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\u9ed1\u9e70\u6539\u6210\u6295\u6838\u5f39\uff0c\u9664\u4e86\u673a\u573a\u8fd8\u8981\u9ad8\u79d1\u624d\u53ef\u5efa\u9020\uff0c\u4ef7\u683c\u6539\u62105000\u3002
\u6700\u597d\u4f60\u7684\u5c24\u91cc\u662f\u539f\u7248\u5c24\u91cc\uff0c\u7559\u4e2a\u90ae\u7bb1\u6211\u7ed9\u4f60\u53d1\u3002

PS\uff1a\u5df2\u7ecf\u7ed9\u4f60\u53d1\u9001\u5b8c\u6bd5\u3002

\u9996\u5148\uff0c\u4e00\u822c\u5730\u56fe\u662f\u6839\u636e\u4f60\u6e38\u620f\u5f00\u59cb\u8f7d\u5165\u7684\u89c4\u5219\u6587\u4ef6\u6240\u786e\u5b9a\u7684

\u5176\u6b21\uff0c\u9ed1\u9e70\u6218\u673a\u53d1\u6838\u5f39\u4e5f\u9700\u8981\u4eceRules\uff08md\uff09.ini\u627e\u5230\u76f8\u5e94\u7684\u9ed1\u9e70\u6b66\u5668\u6539\u53d8\u53c2\u6570

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\u518d\u6b21\uff0c\u53ef\u4ee5\u4ece\u72c2\u72ee\u6012\u543c\u4e2d\u641c\u7d22\u6838\u5f39\u98de\u673a\u6b66\u5668\u7684\u6570\u636e\uff0c\u8c03\u5165\u9ed1\u9e70\u6218\u673a\u4e2d\u3010\u8d8a\u8bf4\u8d8a\u9ebb\u70e6\u2026\u2026\u3011

找一张地图.mpr.map等格式的地图,用记事本打开,把下面代码粘贴入地图结尾就可以了,保存!还好不算一击至命,呵呵!美国已经测试成功,只是看不到绿色的辐射,但是辐射还是有一点的!

[NUKE]
CellSpread=10
PercentAtMax=8 ;used to be .8
WallAbsoluteDestroyer=no
Wood=no
Verses=100%,100%,100%,200%,100%,100%,200%,100%,100%,200%,100%
InfDeath=5; SJM: Henry/Mark told me to make this the radiation death again, not 4 ; not 7 because technically nukes incinerate you and then the concussion wave scatters your ashes (like in T2) Radiation death gets 7 (I even asked Ashton for the Art take)
Sparky=no
Tiberium=yes
;AnimList=NUKEBALL ; SJM: Activated from code now... see Bullet AI
AnimList=NUKEANIM ; SJM: This is once again the warhead-related anim
;ShakeXlo=4
;ShakeXhi=4
;ShakeYlo=20
;ShakeYhi=20
[Comet]
Damage=150
ROF=40
Range=10
Projectile=LargeCometP
Speed=40
Report=PrismTankAttack
Warhead=NUKE
Bright=yes
;LaserInnerColor = 216,0,184
;LaserOuterColor = 80,0,88
IsHouseColor=true
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true ; this flag tells the game to use the special laser draw effect

[ORCA]
UIName=Name:ORCA
Name=Intruder
Image=FALC
Prerequisite=RADAR
Primary=Comet
Secondary=Demobomb
CanPassiveAquire=no ; Won't try to pick up own targets
CanRetaliate=no; Won't fire back when hit
Strength=150
Category=AirPower
Armor=light
TechLevel=3
Sight=8
RadarInvisible=no
Landable=yes
MoveToShroud=yes
;Dock=GAAIRC,GAHPAD,NAHPAD
Dock=GAAIRC,AMRADR
PipScale=Ammo
Speed=14
;PitchSpeed=0.9
;PitchAngle=0

PitchSpeed=1.1
PitchAngle=0
OmniFire=yes

Owner=British,French,Germans,Americans
ForbiddenHouses=Alliance

Cost=1000
Points=20
ROT=3
Ammo=1
Crewed=yes
ConsideredAircraft=yes
AirportBound=yes ; If I ever need to land and there are no airports I crash because I can only land on them
GuardRange=30
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
Maxdebris=3
IsSelectableCombatant=yes
VoiceSelect=IntruderSelect
VoiceMove=IntruderMove
VoiceAttack=IntruderAttackCommand
VoiceCrashing=IntruderVoiceDie
DieSound=
MoveSound=IntruderMoveLoop
CrashingSound=IntruderDie
ImpactLandSound=GenAircraftCrash
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=20 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
AuxSound1=IntruderTakeOff ;Taking off
AuxSound2=IntruderLanding ;Landing
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=STRONGER,FIREPOWER,ROF
Fighter=yes
AllowedToStartInMultiplayer=no
ImmuneToPsionics=yes
ElitePrimary=MaverickE
PreventAttackMove=yes

; Hind Transport

修改INI文件吧。具体改什么地方需要楼主自己找找相关资料。不过基本思路就是,找到INI文件中入侵者战机的语句,把其中武器对应的那项改为核弹,但是核弹远比飞机大,肯定会产生贴图错位,所以最好是查到入侵者战机的炸弹是哪项,然后再找到此炸弹语句,修改为核弹或者自爆卡车效果。

投不了核弹的,只有自己造超级武器

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