急求骑士飞行棋的代码

\u9a91\u58eb\u98de\u884c\u68cb\u7684\u4ee3\u7801\u8c01\u77e5\u9053\u5440\uff1f

\u9a91\u58eb\u98de\u884c\u68cb\u6e38\u620f\u7c7bjava\u4ee3\u7801java\u4ee3\u7801package s1java.xmal1;import java.util.*;public class Game { Scanner input=new Scanner(System.in); Map map=new Map(); int playerPos1=0; int playerPos2=0; int pos; int shu; int no; int i=0; String[]goAndStop={"on","on"}; String[]playerName=new String[2]; public void setRole(){ boolean t69=false; int role=1; int role1; System.out.println("\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b"); System.out.println("// //"); System.out.println("// //"); System.out.println("// \u9a91 \u58eb \u98de \u884c \u68cb //"); System.out.println("// //"); System.out.println("// //"); System.out.println("\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\u203b\n\n\n"); System.out.println("~~~~~~~~~~~~~~~~~~~~~~~~~~~\u4e24 \u4eba \u5bf9 \u6218~~~~~~~~~~~~~~~~~~~~~~~~~~~"); do{ t69=false; System.out.println("\n\t\t\t\t\u8bf7\u9009\u62e9\u89d2\u8272\uff1a\n1\uff1a\u6839\u53f7\u4e09(\u50b2\u89c6\u7fa4\u82f1)\t2:\u535c\u8d5e\u658c(\u5fe0\u4e49\u4e4b\u58eb) \t3\uff1a\u7f57 \u5f6d(\u552f\u5a1f\u72ec\u7231)\n4\uff1a\u5218 \u6021(\u6d4b\u4f60\u5355\u8bcd)\t" + "5\uff1a\u674e\u795d\u8363(\u5973\u4e2d\u8c6a\u6770)\t6\uff1a\u960e \u9f99(\u9f99\u5927\u516c\u516c)\n7\uff1a\u90dd\u4e49\u68ee(\u597d\u597d\u5b66\u4e60)\t8\uff1a\u6234\u6770\u797a(\u7b56\u4eba\u4e13\u5bb6)\t9: \u6768 \u6b22(\u516d\u4e5d\u7a00\u82b1)"); System.out.print("\u8bf7\u9009\u62e9\u73a9\u5bb61\u7684\u89d2\u8272\uff1a\t"); role=input.nextInt(); role1=role; switch(role){ case 1: playerName[0]="\u6839\u53f7\u4e09(\u50b2\u89c6\u7fa4\u82f1)";break; case 2: playerName[0]="\u535c\u8d5e\u658c(\u5fe0\u4e49\u4e4b\u58eb)";break; case 3: playerName[0]="\u7f57 \u5f6d(\u552f\u5a1f\u72ec\u7231)";break; case 4: playerName[0]="\u5218 \u6021(\u6d4b\u4f60\u5355\u8bcd)";break; case 5: playerName[0]="\u674e\u795d\u8363(\u5973\u4e2d\u8c6a\u6770)";break; case 6: playerName[0]="\u960e \u9f99(\u9f99\u5927\u516c\u516c)";break; case 7: playerName[0]="\u90dd\u4e49\u68ee(\u597d\u597d\u5b66\u4e60)";break; case 8: playerName[0]="\u6234\u6770\u797a(\u7b56\u4eba\u4e13\u5bb6)";break; case 9: playerName[0]="\u6768 \u6b22(\u516d\u4e5d\u7a00\u82b1)";break; default: System.out.print("\n\u4e3aT69\u4e89\u5149\uff01\u4eba\u4eba\u6709\u8d23\uff01\u8bf7\u91cd\u65b0\u9009\u62e9\uff01"); t69=true; } }while(t69); do{ System.out.print("\u8bf7\u9009\u62e9\u73a9\u5bb62\u7684\u89d2\u8272\uff1a\t"); role=input.nextInt(); if(role==role1){ System.out.println("\u73a9\u5bb62\u4e0d\u80fd\u548c\u73a9\u5bb61\u7684\u89d2\u8272\u9009\u4e00\u6837\uff01"); } switch(role){ case 1: playerName[1]="\u6839\u53f7\u4e09(\u50b2\u89c6\u7fa4\u82f1)";break; case 2: playerName[1]="\u535c\u8d5e\u658c(\u5fe0\u4e49\u4e4b\u58eb)";break; case 3: playerName[1]="\u7f57 \u5f6d(\u552f\u5a1f\u72ec\u7231)";break; case 4: playerName[1]="\u5218 \u6021(\u6d4b\u4f60\u5355\u8bcd)";break; case 5: playerName[1]="\u674e\u795d\u8363(\u5973\u4e2d\u8c6a\u6770)";break; case 6: playerName[1]="\u960e \u9f99(\u9f99\u5927\u516c\u516c)";break; case 7: playerName[1]="\u90dd\u4e49\u68ee(\u597d\u597d\u5b66\u4e60)";break; case 8: playerName[1]="\u6234\u6770\u797a(\u7b56\u4eba\u4e13\u5bb6)";break; case 9: playerName[1]="\u6768 \u6b22(\u516d\u4e5d\u7a00\u82b1)";break; default: System.out.print("\u4e3aT69\u4e89\u5149\uff01\u4eba\u4eba\u6709\u8d23\uff01\u8bf7\u91cd\u65b0\u9009\u62e9\uff01"); } }while(role==role1||role>9||role=99){ pos=99; } int []luckyTurn={9,25,40,55,71,88}; int []diLei={6,19,27,38,50,66,75,83,91}; int []zanTing={11,48,63,82}; int []shiKongSuiDao={10,23,36,52,69,80}; int []map=new int [100]; for(i=0;i

google\u4e00\u4e0b\uff0c\u5c31\u80fd\u627e\u5230\u554a\uff0c\u3002\u3002\u3002

  画MAP类:

  package s1java.xmal1;

  public class Map {

  int[] map=new int[100]; //0:普通
  int[] luckyTurn={6,23,40,55,69,83}; //1:幸运轮盘
  int[] landMine={5,13,17,33,38,50,64,80,94};//2:地雷
  int[] pause={9,27,60,93}; //3:暂停
  int[] timeTunnel={20,25,45,63,72,88,90}; //4:时空隧道
  //给map[]写入各种符号
  public void createMap(){
  for(int i=0;i<luckyTurn.length;i++){
  map[luckyTurn[i]]=1;
  }
  for(int i=0;i<landMine.length;i++){
  map[landMine[i]]=2;
  }
  for(int i=0;i<pause.length;i++){
  map[pause[i]]=3;
  }
  for(int i=0;i<timeTunnel.length;i++){
  map[timeTunnel[i]]=4;
  }

  }
  public void showMap(int playerPos1,int playerPos2){

  showLine1(0,31,playerPos1,playerPos2);
  showRLine(31,35,playerPos1,playerPos2);
  showLine2(35,66,playerPos1,playerPos2);
  showLLine(66,69,playerPos1,playerPos2);
  showLine1(69,100,playerPos1,playerPos2);

  }
  public void showLine1(int start,int end,int playerPos1,int playerPos2){
  for(int i=start;i<end;i++ ){
  System.out.print(getGraph(map[i],i,playerPos1,playerPos2));
  }
  System.out.println();

  }
  public void showRLine(int start,int end,int playerPos1,int playerPos2){
  for(int i=start;i<end;i++){
  for(int j=0;j<73;j++){
  System.out.print(" ");
  }
  System.out.println(getGraph(map[i],i,playerPos1,playerPos2));
  }
  }
  public void showLine2(int start,int end,int playerPos1,int playerPos2){
  for(int i=end-1;i>=start;i--){
  System.out.print(getGraph(map[i],i,playerPos1,playerPos2));
  }
  System.out.println();

  }
  public void showLLine(int start,int end,int playerPos1,int playerPos2){
  for(int i=start;i<end;i++){
  System.out.println(getGraph(map[i],i,playerPos1,playerPos2));
  }
  }
  public String getGraph(int i,int index,int playerPos1,int playerPos2){
  String graph=" ";
  if(index==playerPos1&&index==playerPos2){
  graph="@@";
  }else if(index==playerPos1){
  graph="A";
  }else if(index==playerPos2){
  graph="B";
  }else{
  switch(i){
  case 1:
  graph="¤";
  break;
  case 2:
  graph="★";
  break;
  case 3:
  graph="■";
  break;
  case 4:
  graph="〓";
  break;
  default:graph="⊙";
  break;
  }
  }
  return graph;
  }
  }

  Game类:
  package s1java.xmal1;

  import java.util.Scanner;

  public class Game {
  Scanner input = new Scanner(System.in);
  Map map;
  int playerPos1;
  int playerPos2;

  String[] goAndStop=new String[2];
  String[] playerName=new String[2];
  public void init(){
  map=new Map();
  map.createMap();
  map.showMap(0, 0);
  goAndStop[0]="on";
  goAndStop[1]="on";
  }
  public void setRole(int no,int role){

  switch(role){
  case 1:playerName[no-1]="比尔";break;
  case 2:playerName[no-1]="奥巴马";break;
  case 3:playerName[no-1]="普京";break;
  case 4:playerName[no-1]="布朗";break;
  }

  }

  public int throwShifter(int no){
  int step=0;
  System.out.println(playerName[no-1]+"按任意字母键回车:");
  String answer=input.next();
  step=(int)(Math.random()*10%6)+1;
  return step;
  }
  public int getCurPos(int no,int position,int step){
  position=position+step;
  if(position>99){
  return 99;
  }
  switch(map.map[position]){
  case 0://普通格
  if(no==1&&playerPos2==position){//玩家1与玩家2相遇
  playerPos2=0;
  System.out.println(":-D 哈哈哈...踩到了!");
  }else if(no==2&&playerPos1==position){
  playerPos1=0;
  System.out.println(":-D 哈哈哈...踩到了!");
  }
  break;
  case 1://幸运轮盘
  System.out.println("\n◆◇◆◇◆◇欢迎进入幸运轮盘◆◇◆◇◆◇");
  System.out.println("请选择一种运气:");
  System.out.println("1.交换位置2.轰炸对手");
  int choice=input.nextInt();
  int temp;
  switch(choice){
  case 1: //交换位置
  if(no==1){
  temp=position;
  position=playerPos2;
  playerPos2=temp;
  }else if(no==2){
  temp=position;
  position=playerPos1;
  playerPos1=temp;
  }
  break;
  case 2: //轰炸对手
  if(no==1){
  if(playerPos2<6){
  playerPos2=0;
  }else{
  playerPos2-=6;
  }
  }else if(no==2){
  if(playerPos1<6){
  playerPos1=0;
  }else{
  playerPos1-=6;
  } }
  break;

  }
  break;
  case 2://地雷

  position-=6;
  System.out.println("踩到地雷,气死了。");
  break;
  case 3://暂停
  goAndStop[no-1]="off";
  System.out.println("~~>_<~~ 要停战一局了。");
  break;
  case 4://时空隧道
  position+=10;
  System.out.println("|-P 进入时空隧道真爽!");
  break;
  }
  if(position<0){
  return 0;
  }else if(position>99){
  return 99;
  }else{
  return position;
  }

  }
  public void judge(){
  if(playerPos1>playerPos2){
  System.out.println("玩家1"+playerName[0]+"最先到达终点,获得胜利。恭喜!恭喜!");
  }else{
  System.out.println("玩家2"+playerName[1]+"最先到达终点,获得胜利。恭喜!恭喜!");
  }

  }
  public void play(){
  System.out.println("\n\n\n\n");
  System.out.println("\n※※※※※※※※※※※※※※※※※※※※※※※※※\n");
  System.out.println(" Game Start \n");
  System.out.println("※※※※※※※※※※※※※※※※※※※※※※※※※\n\n");
  System.out.println("^_^"+playerName[0]+"的士兵: A");
  System.out.println("^_^"+playerName[1]+"的士兵: B\n");
  System.out.println("\n图例:"+"■暂停 ¤幸运轮盘 ★地雷 〓时空隧道 ⊙ 普通\n");
  map.showMap(playerPos1, playerPos2);
  int step;
  while(playerPos1<99&&playerPos2<99){
  if(goAndStop[0].equals("on")){
  step= throwShifter(1);
  System.out.println("\n-----------------------");
  System.out.println("骰子数"+step);
  playerPos1=getCurPos(1,playerPos1,step);
  System.out.println("你"+playerName[0]+"当前的位置:"+playerPos1);
  System.out.println("对手"+playerName[1]+"当前的位置:"+playerPos2);
  System.out.println("\n-----------------------");
  map.showMap(playerPos1, playerPos2);
  if(playerPos1==99){
  break;
  }
  }else{
  System.out.println("\n"+playerName[0]+"停掷一次。\n");
  goAndStop[0]="on";
  }
  System.out.println("\n\n\n\n");

  if(goAndStop[1].equals("on")){
  step= throwShifter(2);
  System.out.println("\n-------------------------------");
  System.out.println("骰子数"+step);
  playerPos2=getCurPos(2,playerPos2,step);
  System.out.println("你"+playerName[1]+"当前的位置:"+playerPos2);
  System.out.println("对手"+playerName[0]+"当前的位置:"+playerPos1);
  System.out.println("\n-------------------------------");
  map.showMap(playerPos1, playerPos2);
  if(playerPos2==99){
  break;
  }

  }else{
  System.out.println("\n"+playerName[1]+"停掷一次。\n");
  goAndStop[1]="on";
  }
  System.out.println("\n\n\n\n");
  }

  System.out.println("\n\n\n\n");
  System.out.println("\n************************************************\n");
  System.out.println(" Game Over \n");
  System.out.println("************************************************\n\n");

  judge();
  }

  public void start(){
  init();
  System.out.println("\n※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※");
  System.out.println("// //");
  System.out.println("// //");
  System.out.println("// 骑士飞行棋 //");
  System.out.println("// //");
  System.out.println("// //");
  System.out.println("※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※※");
  System.out.println("~~~~~~~~~~~~~~~~~~~~~~~~~~两人对战~~~~~~~~~~~~~~~~~~~~~~~~");
  System.out.println("请选择角色:1.比尔2.奥巴马3.普京4.布朗");
  System.out.println("请玩家1选择角色:");
  int role1=input.nextInt();
  int role2;
  do{
  System.out.println("请玩家2选择角色:");
  role2=input.nextInt();
  }while(role2==role1);
  setRole(1,role1);
  setRole(2,role2);
  play();
  }

  }

  主方法类:

  package s1java.xmal1;

  public class StartGame {

  public static void main(String[] args) {
  Game game=new Game();
  game.start();
  }

  }

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